Two teams, one obstacle course hung in the sky, and a gate that drops at GO. Run the girders, ride the conveyors, time the hammers, hop the sweeping arms, jump the gaps and launch off the pads to the finish -- and when you fall (you will fall) you are back at your last checkpoint, not the start. Every checkpoint you reach scores for your team, the first racer to each one scores more, and the finish pays out by place. Everybody carries a bonk glove: no damage, just a shove, and a rival shoved off the course is two more points. Power-ups turn up along the way -- spring shoes, a rocket, a feather, a bubble -- and every course has its twist: the Foundry's conveyors run backwards, Candy Clouds goes on a sugar rush, Neon Grid's beat drops, and a typhoon howls across the Jade Temple's bridges.
An ironworks over a lake of molten iron: I-beams, conveyors, the hammer hall, piston steps, the gear room and its sweeping arm, crane girders, crumbling grates and two blast pads up the great chimney. The conveyors run backwards.
A sweet shop in the sky over a chocolate river: gumdrop stepping stones, jelly that bounces you, taffy that holds you, biscuit bridges that crumble, lollipop sweepers and the cake at the top. Sugar rush!
A synthwave city at night: speed strips, beat tiles that blink to the music, sweeping lasers, spinning neon bars and a tower of pads to the rooftop. When the beat drops, everything doubles.
Floating islands round a mountain temple: rope bridges in the wind, spinning bamboo, cloud platforms that drift in and out, lotus pads and the great bell. A typhoon blows across every bridge.
The gate drops at GO. Run, jump and ride the machinery past every checkpoint to the finish. Fall off and you are back at your last checkpoint.
Every checkpoint you reach is a point for your team; the first racer to each one gets three more; the finish pays 12, 9, 7, 5, 4, 3, 2 and 1 by place.
Your glove (click) shoves a rival -- no damage. Knock one off the course and that is two points. A bubble power-up makes you unbonkable. Home already? Bonk the rivals home too off the finish -- just for fun.
Spring shoes jump higher, a feather falls slowly, a bubble shrugs off everything, and a rocket (press E) is a dash when you need one.
| Instance | Players | Phase | Round | |
|---|---|---|---|---|
| #16 | 15/16 | Round 420 · Candy Clouds | 420 | Join |
| #256 | 15/16 | Round 950 · Candy Clouds | 950 | Join |
| #283 | 15/16 | Round 406 · The Foundry | 406 | Join |
| #393 | 15/16 | Round 404 · Candy Clouds | 404 | Join |
| #560 | 15/16 | Round 1365 · Candy Clouds | 1365 | Join |
| #583 | 15/16 | Round 1362 · Neon Grid | 1362 | Join |
| #647 | 15/16 | Round 1295 · Neon Grid | 1295 | Join |
| #695 | 15/16 | Round 924 · Neon Grid | 924 | Join |
| #34 | 14/16 | Round 424 · The Foundry | 424 | Join |
| #181 | 14/16 | Round 411 · The Foundry | 411 | Join |
| #494 | 14/16 | Round 934 · Candy Clouds | 934 | Join |
| #543 | 14/16 | Round 1795 · Candy Clouds | 1795 | Join |
| #621 | 14/16 | Round 382 · The Foundry | 382 | Join |
| #64 | 13/16 | Round 957 · The Foundry | 957 | Join |
| #144 | 13/16 | Round 416 · Neon Grid | 416 | Join |
| #259 | 13/16 | Round 404 · Candy Clouds | 404 | Join |
| #512 | 13/16 | Round 393 · The Foundry | 393 | Join |
| #552 | 13/16 | Round 926 · The Foundry | 926 | Join |
| #559 | 13/16 | Round 391 · The Foundry | 391 | Join |
| #15 | 12/16 | Round 951 · Candy Clouds | 951 | Join |
| #25 | 12/16 | Round 417 · Neon Grid | 417 | Join |
| #175 | 12/16 | Round 408 · Candy Clouds | 408 | Join |
| #200 | 12/16 | Round 1793 · Jade Temple | 1793 | Join |
| #307 | 12/16 | Round 1451 · The Foundry | 1451 | Join |
| #318 | 12/16 | Round 401 · The Foundry | 401 | Join |
| #333 | 12/16 | Round 942 · Neon Grid | 942 | Join |
| #402 | 12/16 | Round 1794 · Neon Grid | 1794 | Join |
| #422 | 12/16 | Round 397 · Candy Clouds | 397 | Join |
| #493 | 12/16 | Round 391 · The Foundry | 391 | Join |
| #588 | 12/16 | Round 390 · Candy Clouds | 390 | Join |
| #604 | 12/16 | Round 384 · The Foundry | 384 | Join |
| #610 | 12/16 | Round 1346 · Candy Clouds | 1346 | Join |
| #732 | 12/16 | Round 908 · Neon Grid | 908 | Join |
| #765 | 12/16 | Round 827 · Jade Temple | 827 | Join |
| #3 | 11/16 | Round 1803 · Candy Clouds | 1803 | Join |
| #46 | 11/16 | Round 958 · Candy Clouds | 958 | Join |
| #76 | 11/16 | Round 417 · Candy Clouds | 417 | Join |
| #112 | 11/16 | Round 1472 · Neon Grid | 1472 | Join |
| #214 | 11/16 | Round 407 · Jade Temple | 407 | Join |
| #355 | 11/16 | Round 398 · Jade Temple | 398 | Join |
| + 293 more instances — Load puts you in the best one. | ||||
…and 2,092 more.
| # | Player | Score |
|---|---|---|
| 1 | flakblade | 243,328 |
| 2 | PhotonPulse3 | 237,752 |
| 3 | XylosForge | 220,485 |
| 4 | lightningMage | 198,118 |
| 5 | skyeRift | 193,705 |
| 6 | windsEdge | 193,597 |
| 7 | glacier_blade | 187,719 |
| 8 | riftserker | 183,002 |
| 9 | prism_gear | 177,974 |
| 10 | theo4life | 172,219 |